Play in practice
How play, story, and interaction come together in concrete programmes — from workshop to full learning experience.
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From obligation to inspiration
An organisation turned dry compliance material into a dilemma story with MicroGames. Participants said they recognised the situations and felt more confident making tough trade-offs.
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GameStorm as a starting point
In a half-day workshop, two storylines and five learning goals emerged — the foundation for a full MicroGame Story, even when the client was still unsure about next steps.
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Game Thinking in the field
A team used game mechanisms from their own work process to clarify an internal change challenge — with a blueprint they could use immediately for communication and training.