Play

Play in practice

How play, story, and interaction come together in concrete programmes — from workshop to full learning experience.

  • From obligation to inspiration

    An organisation turned dry compliance material into a dilemma story with MicroGames. Participants said they recognised the situations and felt more confident making tough trade-offs.

  • GameStorm as a starting point

    In a half-day workshop, two storylines and five learning goals emerged — the foundation for a full MicroGame Story, even when the client was still unsure about next steps.

  • Game Thinking in the field

    A team used game mechanisms from their own work process to clarify an internal change challenge — with a blueprint they could use immediately for communication and training.

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